Particle-method tutorial

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The following material offers a comprehensive introduction to particle methods.

Computer Graphics (it needs to be fast, but not necessarily physically accurate)

Simulation methods for fluid, rigid and deformable bodies in Computer Graphics (including SPH)

A brief writeup to implement a basic 2D smoothed particle hydrodynamics (SPH) solver in C++.

Youtube tutorial to implement basic 2D and 3D smoothed particle hydrodynamics (SPH) solvers. Computer Graphics

Computational Fluid Dynamics (it needs to be physically accurate, and run as quickly as possible)

Codes to run the SPH method (not a tutorial)

Parallelized library for smoothed particle hydrodynamics (SPH) 2d/3d in Julia.

Simple smoothed particle hydrodynamics (SPH) dam-break simulation in Julia